Tag Archives: MS-DOS

Putting the things together

So, over time I have discussed various isolated things related to 8088-based PCs. Specifically: Using the latched property of the 8253 programmable interval timer to be able to adjust the interval without any jitter/skew, so you can use it as … Continue reading

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8088 MPH: Sprites? Where we’re going, we don’t need… sprites!

I would like to give some technical background information on the sprite part in 8088 MPH, but before I do that, I want to discuss the music and the musicians, as they did not seem to have gotten very much … Continue reading

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Triton’s Crystal Dream – the final chapter

A few years ago, I patched some of the code in Triton’s Crystal Dream demo from 1992: Although my code made it work on my real 486DX2-80 machine with Sound Blaster Pro (the ‘ideal’ setup for this demo), it did … Continue reading

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Test Drive’s pixelized transition effect

Today I want to talk about the transition effect in the game Test Drive from 1987. The effect will switch from one image to the next by replacing it pixel for pixel in a somewhat randomized pattern: I discussed this … Continue reading

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1991 donut – final release

No-XS has composed a special EdLib track for me to use in the 1991 donut, so I could finish it properly and release the final version: There are a number of small changes and tweaks, I will just quote the … Continue reading

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When old and new meet: lessons from the past

As you may know, I like to dabble in retro-computing. I have held on to most computers I’ve used over the years, and I play with them from time to time. However, an interesting change has happened over the years: … Continue reading

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Just keeping it real… bugfixing like it’s 1991

As you may have noticed, the 1991 donut intro did not have any music. I did not cover it in the previous blog, but there was some music planned for this small intro. I chose to use EdLib, because AdLib … Continue reading

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