Monthly Archives: August 2016

AMD Zen: a bit of a deja-vu?

AMD has released the first proper information on their new Zen architecture. Anandtech seems to have done some of the most in-depth coverage, as usual. My first impression is that of a deja-vu… in more than one way. Firstly, it reminds … Continue reading

Posted in Hardware news | Tagged , , , , , , , | 27 Comments

DirectX 12 and Vulkan: what it is, and what it isn’t

I often read comments in the vein of: “… but vendor A’s hardware is designed more for DX12/Vulkan than vendor B’s”. It’s a bit more complicated than that, because it is somewhat of a chicken-and-egg problem. So I thought I’d … Continue reading

Posted in Direct3D, Hardware news, OpenGL, Software development, Software news, Vulkan | Tagged , , , , , , , , , , , , , , , , , , , , | 11 Comments

FutureMark’s Time Spy: some people still don’t get it

Today I read a review of AMD’s new Radeon RX470 on Tweakers.net, by Jelle Stuip. He used Time Spy as a benchmark, and added the following description: About 3DMark Time Spy has recently been some controversy, because it is found … Continue reading

Posted in Direct3D, Hardware news, Software development, Software news, Vulkan | Tagged , , , , , , , , , , , | 5 Comments