Monthly Archives: June 2013

Cubemaps

The other day I wanted to create a renderpass for realtime previewing of my cubemaps. I wanted to go for the lazy way of just googling for some code, and copy-pasting the proper coordinates into my code. However, I could … Continue reading

Posted in Direct3D, OpenGL, Software development | Tagged , , , , , , , , , | 6 Comments

The problem with free/open source software

I have recently obtained two Apple Mac Mini G4 machines. They date from 2005, but I did not immediately associate them with retro-programming (I would think they’d have to be quite a bit older for that). They both were unable … Continue reading

Posted in Oldskool/retro programming | Tagged , , , , , , , , , , , , , , | 4 Comments

AMD Richland, another improvement that is not an improvement

Only moments after Intel introduced its new Haswell, AMD also introduced its successor to Trinity, codenamed Richland. Well, I can be short about this one. Anandtech did some nice coverage on it, as usual. The focus is entirely on the … Continue reading

Posted in Hardware news | Tagged , , , , , , , | 15 Comments

Haswell Hasarrived

Intel has launched its new generation of Core i5/i7 processors, codenamed Haswell. If you are familiar with Intel’s tick-tock strategy, this is a ‘tock’: a microarchitecture update on existing process technology. In this case the 22 nm process which is … Continue reading

Posted in Hardware news | Tagged , , , , , , , , , , , , , | 4 Comments