Monthly Archives: May 2016

Commander Keen 4: now in 16-colour composite CGA!

Perhaps you have already heard it through the grapevine, but just to be sure, I’d like to mention that VileR (of 8088 MPH fame) has patched the Keen 4 code and redid all the graphics to make the most of … Continue reading

Posted in Oldskool/retro programming, Software development | Tagged , , , | 1 Comment

Thought: Neutral and objective versus politically correct.

I suppose most people don’t understand the difference between being neutral/objective and being politically correct. A neutral and objective observer can still be critical about what he observes. A politically correct observer cannot voice any criticism. I suppose you could … Continue reading

Posted in Uncategorized | 6 Comments

nVidia’s GeForce GTX 1080, and the enigma that is DirectX 12

As you are probably aware by now, nVidia has released its new Pascal architecture, in the form of the GTX 1080, the ‘mainstream’ version of the architecture, codenamed GP104. nVidia had already presented the Tesla-varation of the high-end version earlier, … Continue reading

Posted in Direct3D, Hardware news, OpenGL | Tagged , , , , , , , , , , , , , , | 116 Comments