Tag Archives: DOS

Lemmings, or how clever tricks make platforms more different than they seem

The other day I read this in-depth article on font usage in early DOS games by VileR. Since some of the fonts were apparently stored not as 1-bit bitmaps, but as multiple bits per pixel, I was wondering when the … Continue reading

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Some results from the modified XDC movie player for 8088/CGA

For my modifications to the XDC player, I targeted my Philips 3105 XT clone. It has a turbo mode of 8 MHz, and an ATi Small Wonder CGA clone. The harddisk is a 32MB Disk-on-Module connected to an XT-IDE card. … Continue reading

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Video playback on low-end MS-DOS machines

Playing video on MS-DOS… it kinda was a thing with things such as the GRASP/GLPro and FLIC formats back in the day. But not on REALLY low-end machines, such as 8088s and CGA. Until the demo 8088 Corruption was released … Continue reading

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MartyPC: PC emulation done right

I would like to give a heads-up about the new PC emulator on the block. It is called “MartyPC”, which indeed is a reference to Marty McFly from the Back To The Future movies. And indeed, that is a tribute … Continue reading

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Cartridges for the IBM PC

Cartridges? For the IBM PC? There’s no such thing! Well, there kinda is… The IBM PCjr has two cartridge slots. Now, one may argue about whether the PCjr is actually an IBM PC compatible or not, but let’s look at … Continue reading

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The DOS SDK

A thing I have been working on, on and off, for many years now, is a set of headers and helper routines for programming DOS machines directly on the hardware in assembly and C. As you may recall, my earliest … Continue reading

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A great upgrade for the PCjr: the jr-IDE

Adding a hard drive to a PC was a reasonably standard upgrade even in the 80s. And in today’s world of retro-computing, we have the XT-IDE card, which adds proper IDE support to old PCs. Which also allows you to … Continue reading

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A new game for DOS/EGA/AdLib: Super Space Fuel Inc.

It seems there has been a boom in Match-3 games. They seem to be a popular target for casual gaming on mobile devices/in browsers. But what’s better than playing Match-3 on your mobile phone? Playing Match-3 under DOS! I say … Continue reading

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VGA and MCGA, what’s the difference?

When running old DOS games, you often have to manually select which type of graphics adapter you use. Some games allow you to select VGA for 256 colour mode. Others use the term MCGA for 256 colour mode, and some … Continue reading

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Retro programming, what is it?

As you may have seen, in the comment section of my previous two articles, a somewhat confused individual has left a number of rather lengthy comments. I had already encountered this individual in the comments section of some YouTube videos … Continue reading

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