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Meta
Monthly Archives: September 2011
First kernel.org, now mysql.com hacked
It was discovered that mysql.com was hacked, and was spreading malware. Shortly after kernel.org, this is another hack of a major distributor of open source software for the linux community (and also hosted on linux). I wonder how many more major … Continue reading
Some Bulldozer FX performance indication from AMD themselves
During IDF, AMD was present in a nearby hotelroom, as usual. They demonstrated a Bulldozer FX system there: http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fnl.hardware.info%2Fnieuws%2F24619%2Feerste-officiele-benchmarks-amd-fx-processor First they showed a comparison between a new unspecified AMD FX processor and an unspecified Intel processor i5 Sandy Bridge, with … Continue reading
Posted in Hardware news
Tagged AMD, benchmark, Bulldozer, Fruehe, FX, games, JFAMD, John, mistake, performance, Zambezi
13 Comments
What people like caveman-jim still don’t get about tessellation…
Today I read this post by caveman-jim on the Rage3D forums: “…NVIDIA have lots of smaller tessellators where AMD has a single unit (two in VLIW-4 Cayman). This works great for tessellation factors (the # of subdivision) between 4 and 16, … Continue reading
Posted in Direct3D, Hardware news, OpenGL, Software development
Tagged area, crysis, forums, polygon, rage3d, techreport, tessellation
13 Comments
AMD Bulldozer Zambezi FX-8100 benchmarks from SiSoftware
On September 3rd, SiSoftware published a review of AMD’s new Zambezi processor, based on the new Bulldozer architecture. After only about 4-5 hours, SiSoftware had to take it down again, but what goes on the internet, stays on the internet, it … Continue reading
Posted in Hardware news
Tagged AMD, benchmark, Bulldozer, Fruehe, FX, games, JFAMD, John, mistake, performance, Zambezi
22 Comments
Phoronix: FreeBSD: A Faster Platform For Linux Gaming Than Linux?
Just noticed this article, benchmarking linux games running on Ubuntu against the same linux games running on PC-BSD with the linux ABI: http://www.phoronix.com/scan.php?page=article&item=linux_games_bsd The results might surprise some. It would appear that FreeBSD is more efficient at driving the video … Continue reading
Posted in OpenGL, Software development, Software news
4 Comments
Porting BHM3DSample to iPhone: some Objective-C++ and OpenGL ES development
I have been playing with some Java code recently, while working on C# support for BHM files. My old Java 3d engine used BHM, and I wanted to backport some of the new C# parsing magic to Java. It was … Continue reading
Posted in OpenGL, Software development, Software news
Tagged Apple, iOS, iPhone, Objective-C, OpenGL, OpenGL ES, port, shaders
3 Comments
The kernel.org hack
Kernel.org got hacked recently, the following text can be read on their frontpage: Security breach on kernel.org Earlier this month, a number of servers in the kernel.org infrastructure were compromised. We discovered this August 28th. While we currently believe that … Continue reading