Author Archives: Scali

Running anything Remedy/Futuremark/MadOnion/UL in 2020

There has always been a tie between Futuremark and the demoscene. It all started with the benchmark Final Reality, released by Remedy Entertainment in 1997. Remedy Entertainment was a gaming company, founded by demosceners from the legendary Future Crew and … Continue reading

Posted in Direct3D, Oldskool/retro programming, Software development | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | 6 Comments

The Trumpians love their children too

After expressing my worries on the development of extreme leftism and Wokeness, I thought I should also express my concerns about the aftermath of the elections. What worries me is how people responded to Trump’s loss, both in the US … Continue reading

Posted in Science or pseudoscience? | Tagged , , , , | 4 Comments

The Cult of Wokeness, followup

The previous article was just meant as a quick overview and wake-up call. But I would like to say a few more things on the subject. I have since read the book Cynical Theories by Helen Pluckrose and James Lindsay. … Continue reading

Posted in Science or pseudoscience? | 6 Comments

The Cult of Wokeness

As you may know, I do not normally want to engage in any kind of political talk. I’m not entirely sure if you can even call this topic ‘political’, because free speech, science, rationality and objectivity are cornerstones of the … Continue reading

Posted in Science or pseudoscience? | Tagged , , , , , , , , | 17 Comments

The strong ARM

I’ve done some posts on x86 vs ARM over the years, most recently on the new Microsoft Surface Pro X, which runs a ‘normal’ desktop version of Windows 10 on an ARM CPU, while also supporting x86 applications through emulation. … Continue reading

Posted in Hardware news | Tagged , , , , , , , , , , | 3 Comments

Batch, batch, batch: Respect the classics!

Today I randomly stumbled upon some discussions about DirectX 12, Mantle and whatnot. It seems a lot of people somehow think that the whole idea of reducing draw call overhead was new for Mantle and DirectX 12. While some commenters … Continue reading

Posted in Direct3D, Oldskool/retro programming, OpenGL, Software development, Vulkan | Tagged , , , , , , , , , , , | 5 Comments

Politicians vs entrepreneurs

Recently the discussion of a newly published book caught my attention. The book investigated some of the ramifications of the financial crisis of 2007-2008. Specifically, it investigated how a bank received government support. This was done in the form of … Continue reading

Posted in Software development | 2 Comments

Some thoughts on emulators

Recently I watched Trixter’s latest Q&A video on YouTube, and at 26:15 there was a question regarding PC emulators: That got me thinking, I have some things I’d like to share on that subject as well. First of all, I … Continue reading

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Windows and ARM: not over yet

As you may recall, I was quite fond of the idea of ARM and x86 getting closer together, where on the one hand, Windows could run on ARM devices, and on the other hand, Intel was developing smaller x86-based SOCs … Continue reading

Posted in Direct3D, Hardware news, Software development, Software news | Tagged , , , , , , , | 5 Comments

Bitbucket ends support for Mercurial (Hg), a quick guide

I have been a long-time user of Bitbucket for my personal projects, over 10 years now, I believe. My preferred source control system has always been Mercurial (Hg), especially in those early days, when I found the tools for Git … Continue reading

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