Monthly Archives: November 2011

Just keeping it real, part 2

Right, let’s just pick it back up where I left off. Last time, I spoke of the polygon fill routines that I had developed for CGA, EGA and VGA. At the time they weren’t much more than that, so there … Continue reading

Posted in Oldskool/retro programming, Software development | Tagged , , , , , , , , , , , , , , | 6 Comments

Just keeping it real… old skool style

The past few days I’ve been programming some graphics… but not in the usual way… No, I had to get some things out of my system. I’ve had a lot of computers over the years, and I’ve always been interested … Continue reading

Posted in Oldskool/retro programming, Software development | Tagged , , , , , , , , , , , , , , | 23 Comments

Why technical forum discussions don’t work

Although I am primarily technically and scientifically oriented, I am also somewhat intrigued by human behaviour and social values. I have discussed such topics before, and I would like to revisit the ‘tech-savvy’ issue, in light of the recent AMD Bulldozer … Continue reading

Posted in Hardware news, Uncategorized | 9 Comments