Tag Archives: Intel

The strong ARM

I’ve done some posts on x86 vs ARM over the years, most recently on the new Microsoft Surface Pro X, which runs a ‘normal’ desktop version of Windows 10 on an ARM CPU, while also supporting x86 applications through emulation. … Continue reading

Posted in Hardware news | Tagged , , , , , , , , , , | 3 Comments

Windows and ARM: not over yet

As you may recall, I was quite fond of the idea of ARM and x86 getting closer together, where on the one hand, Windows could run on ARM devices, and on the other hand, Intel was developing smaller x86-based SOCs … Continue reading

Posted in Direct3D, Hardware news, Software development, Software news | Tagged , , , , , , , | 5 Comments

Intel tries its hand at a discrete GPU again?

As you may have heard a few months ago, Intel has employed Raja Koduri, former GPU-designer at AMD’s Radeon division. Back then the statement already read: In this position, Koduri will expand Intel’s leading position in integrated graphics for the … Continue reading

Posted in Hardware news | Tagged , , , , , , | 7 Comments

AMD Zen: a bit of a deja-vu?

AMD has released the first proper information on their new Zen architecture. Anandtech seems to have done some of the most in-depth coverage, as usual. My first impression is that of a deja-vu… in more than one way. Firstly, it reminds … Continue reading

Posted in Hardware news | Tagged , , , , , , , | 26 Comments

DirectX 12 and Vulkan: what it is, and what it isn’t

I often read comments in the vein of: “… but vendor A’s hardware is designed more for DX12/Vulkan than vendor B’s”. It’s a bit more complicated than that, because it is somewhat of a chicken-and-egg problem. So I thought I’d … Continue reading

Posted in Direct3D, Hardware news, OpenGL, Software development, Software news, Vulkan | Tagged , , , , , , , , , , , , , , , , , , , , | 11 Comments

DirectX 12 is out, let’s review

Well, DirectX 12 is launched, together with a new version of Windows (Windows 10) and an improved driver system (WDDM 2.0). Because, if you remember, we also had: Windows Vista + DirectX 10 + WDDM 1.0 Windows 7 + DirectX … Continue reading

Posted in Direct3D, Software development, Software news | Tagged , , , , , , , , , , , | 30 Comments

8088 MPH: The polygons

The last effect in 8088 MPH to be discussed is the polygon renderer. As already mentioned earlier, it is not a regular polygon renderer, but actually a ‘delta-renderer’: it does not rasterize pixels directly, but for each scanline, it uses … Continue reading

Posted in Oldskool/retro programming, Software development | Tagged , , , , , , , , , , , , , , , , , , | 3 Comments

Intel disables TSX in Haswell

I was going to do a blog about this earlier, but the timing was rather unfortunate, because I had just published another blog. Then it slipped my mind, until the news of the new Haswell EP-based Xeon CPUs that is. … Continue reading

Posted in Hardware news | Tagged , , , , , , , , | 3 Comments

AMD Richland, another improvement that is not an improvement

Only moments after Intel introduced its new Haswell, AMD also introduced its successor to Trinity, codenamed Richland. Well, I can be short about this one. Anandtech did some nice coverage on it, as usual. The focus is entirely on the … Continue reading

Posted in Hardware news | Tagged , , , , , , , | 15 Comments

Haswell Hasarrived

Intel has launched its new generation of Core i5/i7 processors, codenamed Haswell. If you are familiar with Intel’s tick-tock strategy, this is a ‘tock’: a microarchitecture update on existing process technology. In this case the 22 nm process which is … Continue reading

Posted in Hardware news | Tagged , , , , , , , , , , , , , | 4 Comments