Tag Archives: Radeon

Intel tries its hand at a discrete GPU again?

As you may have heard a few months ago, Intel has employed Raja Koduri, former GPU-designer at AMD’s Radeon division. Back then the statement already read: In this position, Koduri will expand Intel’s leading position in integrated graphics for the … Continue reading

Posted in Hardware news | Tagged , , , , , , | 7 Comments

FutureMark’s Time Spy: some people still don’t get it

Today I read a review of AMD’s new Radeon RX470 on Tweakers.net, by Jelle Stuip. He used Time Spy as a benchmark, and added the following description: About 3DMark Time Spy has recently been some controversy, because it is found … Continue reading

Posted in Direct3D, Hardware news, Software development, Software news, Vulkan | Tagged , , , , , , , , , , , | 5 Comments

The damage that AMD marketing does

Some of you may have have seen the actions of a user that goes by the name of Redneckerz on a recent blogpost of mine. That guy posts one wall of text after the next, full of anti-nVidia rhetoric, shameless … Continue reading

Posted in Hardware news, Science or pseudoscience? | Tagged , , , , , | 25 Comments

The myth of HBM

It’s amazing, but AMD has done it again… They have managed to trick their customer base into believing yet another bit of nonsense about AMD’s hardware. This time it is about HBM. As we all know, AMD has traded in … Continue reading

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No DX12_1 for upcoming Radeon 3xx and Fury series?

A few days ago it was confirmed that none of AMD’s current GPUs are capable of supporting the new rendering features in DirectX 12 level 12_1, namely Conservative Rasterization and Rasterizer Ordered Views. I already mentioned that back when Maxwell … Continue reading

Posted in Direct3D, Hardware news | Tagged , , , , , , , , , , | 43 Comments

Who was first, DirectX 12 or Mantle? nVidia or AMD?

There has been quite a bit of speculation on which API and/or which vendor was first… I will just list a number of facts, and then everyone can decide for themselves. Microsoft’s first demonstrations of working DX12 software (3DMark and … Continue reading

Posted in Direct3D, Hardware news, OpenGL, Software development, Software news | Tagged , , , , , , , , , , , , , , | 29 Comments

Independent Mantle benchmarks start to trickle in

Traditionally I like to look at the benchmarks from Anandtech’s review. And their findings fit exactly with the prediction I made earlier: a high-end setup will likely see 10-15% gain at best. The lower the graphics detail, the more Mantle … Continue reading

Posted in Direct3D, Hardware news, Software development, Software news | Tagged , , , , , , , , | 55 Comments

nVidia’s new GeForce GTX680: You win some, you lose some?

Today, nVidia has introduced the first of its new 600-series of videocards, based on the new Kepler architecture (as opposed to the Fermi architecture used in the 400- and 500-series). All the major review sites are putting up their reviews … Continue reading

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Legacy Catalyst driver problems with OpenGL, AMD replies

Right, I’ve told you about the issues with the AMD legacy driver. I also reported the issue to AMD technical support. I’m surprised they replied at all, but let’s go through their reply step-by-step, as it’s quite a good one: Thank … Continue reading

Posted in Hardware news, OpenGL, Software development, Software news | Tagged , , , , , , , , , , , | 10 Comments

Legacy Catalyst driver problems with OpenGL

Because of the work I have done on the iOS and Android renderers, my OpenGL engine had to stop being dependent on GLUT. This was a good thing anyway, since GLUT is outdated, and no longer maintained, and has various … Continue reading

Posted in Hardware news, OpenGL, Software development, Software news | Tagged , , , , , , , , , , , | 12 Comments