Tag Archives: games

Alex St. John: The Evolution of Direct3D

I just stumbled upon this blog by Alex St. John, one of the creators of DirectX at Microsoft: http://www.alexstjohn.com/WP/2013/07/22/the-evolution-of-direct3d/ It gives a very interesting view on how OpenGL and Direct3D related to each other in the early days, within Microsoft. … Continue reading

Posted in Direct3D, Oldskool/retro programming, OpenGL, Software development, Software news | Tagged , , , , , , , , , | 2 Comments

AMD and tessellation: A difficult relationship

It’s been a few days since the launch of the Radeon 7970, and we’ve had some time to see how it performs and how it is received. In the comments of the previous post, Carsten pointed out a German review … Continue reading

Posted in Direct3D, Hardware news, OpenGL, Software news | Tagged , , , , , , , , | 11 Comments

John Fruehe finally does the sensible thing and comes up with an excuse

Here it is: So here’s the story on IPC from my perspective. The original design goal was higher IPC. Back before we had taped out the first processors the discussion came up. I am not allowed to say anything in … Continue reading

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AMD admits mistake in new blog

AMD published their take on the new FX series in a blog on their website. Obviously it’s a bit of an apologetic piece. I am disappointed that it was not written by John Fruehe however. Sure, he may want to … Continue reading

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AMD Bulldozer: Nothing to see here, moving on

Well, Bulldozer reviews have finally arrived. They shouldn’t surprise people who’ve been following this blog. John Fruehe was spreading lies about Bulldozer’s performance, I called him out over a year ago. The claims he was making about things like “a lot … Continue reading

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Some Bulldozer FX performance indication from AMD themselves

During IDF, AMD was present in a nearby hotelroom, as usual. They demonstrated a Bulldozer FX system there: http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fnl.hardware.info%2Fnieuws%2F24619%2Feerste-officiele-benchmarks-amd-fx-processor First they showed a comparison between a new unspecified AMD FX processor and an unspecified Intel processor i5 Sandy Bridge, with … Continue reading

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AMD Bulldozer Zambezi FX-8100 benchmarks from SiSoftware

On September 3rd, SiSoftware published a review of AMD’s new Zambezi processor, based on the new Bulldozer architecture. After only about 4-5 hours, SiSoftware had to take it down again, but what goes on the internet, stays on the internet, it … Continue reading

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Crysis 2 tessellation…

The new DirectX 11 features in Crysis 2 were documented quite nicely by Crytek in this document: http://www.mycrysis.com/sites/default/files/support/download/c2_dx11_ultra_upgrade.pdf It sounds good: they use tessellation only where required, and tessellation uses an adaptive approach. They use Parallax Occlusion Mapping (POM) for … Continue reading

Posted in Direct3D, Hardware news, OpenGL, Software development, Software news | Tagged , , , , , | 34 Comments