Tag Archives: iPhone

The strong ARM

I’ve done some posts on x86 vs ARM over the years, most recently on the new Microsoft Surface Pro X, which runs a ‘normal’ desktop version of Windows 10 on an ARM CPU, while also supporting x86 applications through emulation. … Continue reading

Posted in Hardware news | Tagged , , , , , , , , , , | 3 Comments

Porting BHM3DSample to iPhone: some Objective-C++ and OpenGL ES development

I have been playing with some Java code recently, while working on C# support for BHM files. My old Java 3d engine used BHM, and I wanted to backport some of the new C# parsing magic to Java. It was … Continue reading

Posted in OpenGL, Software development, Software news | Tagged , , , , , , , | 3 Comments