Tag Archives: software

Visual Studio versioning and compatibility

After the previous post on DirectX version information, I figured it would be useful to also give a quick overview of Visual Studio compatibility. Because not all versions of Visual Studio run on all versions of Windows, and neither does the … Continue reading

Posted in Oldskool/retro programming, Software development | Tagged , , , , , , , , , | 2 Comments

Direct3D versioning and compatibility

When I was playing with my PowerVR PCX2 card with old versions of Direct3D, I wrote down some notes to try and make the versioning of DirectX/Direct3D and the OS compatibility a bit more transparent. I’ll make a blogpost out … Continue reading

Posted in Direct3D, Oldskool/retro programming, Software development | Tagged , , , , , , , , , , , | 7 Comments

Apple’s OS X is NOT linux!

Because of all the recent news on Valve’s linux and OS X support for Steam and Source, I keep reading that same old misinformation again. So I repeat: Apple’s OS X is NOT linux! I’ve written a blog on the … Continue reading

Posted in Software news | Tagged , , , , , , , , , , , , , , , , , | 75 Comments

Valve to bring Steam and Left 4 Dead 2 to linux

There have been rumours about a linux version of Steam for a long time, but a few days ago, Valve finally made an official announcement of Steam for linux. At the same time, they are also making Left 4 Dead … Continue reading

Posted in Direct3D, OpenGL, Software development, Software news | Tagged , , , , , , , , , , , , , , , , , , | 17 Comments

Be aware of the world around you

Now that we are nearing the release of Windows 8, I think it is a good time to talk about the changes in the world of technology in general, and how you deal with them. As a software developer, it … Continue reading

Posted in Direct3D, Software development | Tagged , , , , , , , , , , , , , , , | 8 Comments

First Fedora, now Canonical

Following the move made by Fedora to support UEFI secure boot, Canonical has announced that they are going to support it as well. Canonical is taking a slightly different route however. They are dropping Grub completely (as they explain, Grub’s … Continue reading

Posted in Software news | Tagged , , , , , , , , , , , , , , , , , , , | 4 Comments

Linux and UEFI secure boot, or: Linus Torvalds as the voice of reason

As you may recall, I wrote a blog about linux and the problems with UEFI secure boot a while ago. Since there have been some changes regarding secure boot in the linux world recently, this calls for an update. My … Continue reading

Posted in Software news | Tagged , , , , , , , , , , , , , , , | 14 Comments

Multi-core and multi-threading performance (the multi-core myth?)

Today I read a new article on Anandtech, discussing the Bulldozer architecture in detail, focusing on where it performs well, and more importantly, where it does not, and why. There weren’t too many surprises in the article, as I mentioned … Continue reading

Posted in Hardware news, Software development | Tagged , , , , , , , , , , , , , , , , , | 134 Comments

The story of microsleep, followup

After I wrote the blog on microsleep, my interest in the issue was rekindled. This passage was very much out-of-character for me: When you have two or more windows each trying to render as quickly as possible, it seems that … Continue reading

Posted in Direct3D, Software development | Tagged , , , , , , , , , , , , , | 2 Comments

Triton’s Crystal Dream restored and preserved for posterity

As I mentioned earlier, I have fixed the Sound Blaster routines for  Crystal Dream by Triton. I have made a video capture of it playing on my 486DX2-80, with Sound Blaster Pro: In a way it feels like restoring an … Continue reading

Posted in Oldskool/retro programming, Software development | Tagged , , , , , , , , , , , , , , , , , , , , , , | 20 Comments