Tag Archives: scheduling

Software: How to parallel?

Software optimization has always been one of my favourite tasks in software development. However, the hardware you are optimizing for, is a moving target (unless of course you are doing retroprogramming/oldskool demoscening, where you have nicely fixed targets). That nice … Continue reading

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Multi-core and multi-threading performance (the multi-core myth?)

Today I read a new article on Anandtech, discussing the Bulldozer architecture in detail, focusing on where it performs well, and more importantly, where it does not, and why. There weren’t too many surprises in the article, as I mentioned … Continue reading

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