Tag Archives: Kepler

Who was first, DirectX 12 or Mantle? nVidia or AMD?

There has been quite a bit of speculation on which API and/or which vendor was first… I will just list a number of facts, and then everyone can decide for themselves. Microsoft’s first demonstrations of working DX12 software (3DMark and … Continue reading

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DirectX 12: A first quick look

Today, Microsoft has presented the first information on DirectX 12 at the Game Developers Conference, and also published a blog on DirectX 12. nVidia also responded with a blog on DirectX 12. In Direct3D 12, the idea of deferred contexts … Continue reading

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The return of Larrabee, and Kepler’s true form

A little over a year ago, Intel announced their future plans for the Larrabee project, their attempt at a massively parallel architecture, much like nVidia’s and AMD’s GPGPU architectures. Initially Larrabee was also supposed to power a graphics card. However, … Continue reading

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