-
Recent Posts
Recent Comments
John Young on Area 5150: 8088 MPH gets a… Area 5150: 8088 MPH… on Fixing Genesis Project’s… Area 5150: 8088 MPH… on 8088 MPH: The final versi… Viktor on Video codecs and 4k Martins Mozeiko on GPU-accelerated video decoding Archives
- August 2022
- June 2022
- May 2022
- March 2022
- January 2022
- December 2021
- December 2020
- November 2020
- October 2020
- August 2020
- June 2020
- May 2020
- February 2020
- December 2019
- October 2019
- September 2019
- August 2019
- July 2019
- May 2019
- March 2019
- January 2019
- May 2018
- April 2018
- March 2018
- February 2018
- January 2018
- November 2017
- October 2017
- May 2017
- March 2017
- February 2017
- January 2017
- December 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- September 2015
- August 2015
- June 2015
- April 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- April 2014
- March 2014
- February 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- January 2009
Categories
Meta
Tag Archives: Fermi
nVidia makes good on their promise: DX12 support for Fermi
You might remember that in the months leading up to Mantle, DX12 and Vulkan, I mentioned that all of nVidia’s cards from Fermi and up would support DX12. This was also officially confirmed by nVidia on this page, and also … Continue reading
Posted in Direct3D, Hardware news, Software development, Software news
Tagged DDI 12, DirectX 12, drivers, DX12, Fermi, FL11_0, nvidia
18 Comments
Who was first, DirectX 12 or Mantle? nVidia or AMD?
There has been quite a bit of speculation on which API and/or which vendor was first… I will just list a number of facts, and then everyone can decide for themselves. Microsoft’s first demonstrations of working DX12 software (3DMark and … Continue reading
DirectX 12: A first quick look
Today, Microsoft has presented the first information on DirectX 12 at the Game Developers Conference, and also published a blog on DirectX 12. nVidia also responded with a blog on DirectX 12. In Direct3D 12, the idea of deferred contexts … Continue reading
Posted in Direct3D, Software development, Software news
Tagged D3D12, Direct3D, DirectX, DirectX 12, Fermi, Kepler, Mantle, Maxwell, Microsoft, multi-core, multithread, nvidia, the Game Developers Conference
6 Comments