Tag Archives: directx sdk

When old and new meet: lessons from the past

As you may know, I like to dabble in retro-computing. I have held on to most computers I’ve used over the years, and I play with them from time to time. However, an interesting change has happened over the years: … Continue reading

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Just keeping it Metro

Yes, Metro, not Retro. Or actually I should say Windows Store App now. As in, the new interface for Windows 8, mainly aimed at tablets and smartphones. Namely, I got myself a Windows 8 Pro update early on, at a … Continue reading

Posted in Direct3D, Software development, Software news | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , | 9 Comments

The story of multi-monitor rendering

When I wrote the story of microsleep, it was only part of a larger story, namely that of rendering to multiple monitors. The microsleep issue was only one problem that I ran into. Aside from that problem with the multithreading … Continue reading

Posted in Direct3D, OpenGL, Software development | Tagged , , , , , , , , , , , , , , , , , , , | 18 Comments