Tag Archives: Android

What is a platform anyway?

After the previous blog, I figured I wanted to add something on people’s interpretations of OSes, platforms and API’s. Starting with OpenGL, I have already blogged about the PS3 in the past, where people think it uses OpenGL. At best … Continue reading

Posted in Direct3D, Hardware news, OpenGL, Software development, Software news | Tagged , , , , , , , , , , | 1 Comment

Valve to bring Steam and Left 4 Dead 2 to linux

There have been rumours about a linux version of Steam for a long time, but a few days ago, Valve finally made an official announcement of Steam for linux. At the same time, they are also making Left 4 Dead … Continue reading

Posted in Direct3D, OpenGL, Software development, Software news | Tagged , , , , , , , , , , , , , , , , , , | 17 Comments

Porting BHM3DSample to Android: Some… well… a lot of… stressful development

As you may know, I have ported my OpenGL rendering framework to iPhone a few months ago. Originally I was not all that interested in Android, since it apparently uses Java for its apps. While it has OpenGL ES support … Continue reading

Posted in OpenGL, Software development | Tagged , , , , , , , , , , , | 2 Comments